Blog
On Myths & Mythos, Design-Wise
My university and professional lives collide below. Fair warning. There are a lot of things about design that we (as designers) can count on: Humans are readily predictable; they rarely do what they say they do. The environments in which humans act and interact are readily predictable; they are easy to observe and change. Humans [...]
Heuristic Evaluations For Sale
What comes to mind when I say, “Heuristic Evaluation?” Half of you are thinking, “Yeah, yeah…” The other half are thinking, “Um, what now…?” And the other half are all like, “Stop using 25-cent words man; dial it down!” An Heuristic Evaluation is essentially another term for Expert Review. Which is another term for assessing [...]
Real, Usable, Useful, Omnomable Design
Please file this under bloody-fucking-brill. Fewer dishes to wash. Recyclable as always (though some places won’t take pizza boxes). Easy to use. And I bet as close to 100% intuitive as you can get. This is good design. Taking an everyday product and task and making it so much better it makes you wonder why [...]
Usability Testing: Training for Web Developers
I am in the process of building “training” for Web Developers specifically for how to do Usability Testing. I put training in quotes because right now I am just working on content. I suspect this content could be delivered a numbers of ways (classroom-esque, 1-on-1, screencasts, etc.). The premise: There’s all types of testing that [...]
Twitter for the User Experience Crowd
I attended a session at this week’s BostonUPA MiniCon entitled Tips from Two Tweeps: How User Experience Pros Find Value on Twitter. It got me thinking about the ways I, as your UX host, use Twitter for my evil UX purposes. Sorry, I typed that backwards. Not evil, live. Yeah… Below are some tested (as [...]